Android product flavors (.dev/.staging suffixes, prod clean) + per-flavor
Dart entrypoints, dart-define env files, and per-flavor Firebase config for
both platforms across 3 projects (halobestie-clone-dev / my-bestie-876ec /
my-bestie-production).
- Android: flavorDimensions("env") + productFlavors; @string/app_name label;
per-flavor src/<flavor>/google-services.json (clients verified to match each
applicationId).
- iOS: customer app re-based to the EXISTING App Store identity
com.asc.hallobestie (dev/staging suffix it; ships as an update to the live
app). mitra is a new app (com.mybestie.mitra). Per-flavor plists staged in
ios/config/<flavor>/; Xcode scheme wiring deferred (Mac follow-up).
- firebase_options_{dev,staging,prod}.dart filled with real android + iOS
values (regenerated from the native config files).
- BUILD_FLAVORS.md per app documents flavor table, build commands, iOS
identity decision, and the remaining iOS Xcode steps.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
245 lines
9.5 KiB
Dart
245 lines
9.5 KiB
Dart
import 'dart:async';
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import 'package:firebase_core/firebase_core.dart';
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import 'package:firebase_messaging/firebase_messaging.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'core/api/api_client_provider.dart';
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import 'core/auth/auth_notifier.dart';
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import 'core/auth/auth_providers_provider.dart';
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import 'core/auth/token_storage.dart';
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import 'core/chat/active_session_notifier.dart';
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import 'core/chat/chat_notifier.dart';
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import 'core/notifications/notification_service.dart';
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import 'core/pairing/pairing_notifier.dart';
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import 'core/theme/halo_theme.dart';
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import 'firebase/firebase_options_dev.dart';
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import 'router.dart';
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/// Shared app bootstrap, parameterised per build flavor.
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///
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/// The flavor entrypoints (`main_dev.dart`, `main_staging.dart`,
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/// `main_prod.dart`) each call this with their environment's
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/// [FirebaseOptions] and a [flavor] tag. The bare [main] below delegates to
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/// dev so a plain `flutter run` (no `-t`) still launches the dev environment.
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///
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/// `flavor` is currently informational (kept on hand for future flavor-gated
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/// behaviour / analytics tagging); the API base URL is supplied separately via
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/// `--dart-define-from-file=env/<flavor>.json` (see BUILD_FLAVORS.md).
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Future<void> bootstrap({
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required FirebaseOptions firebaseOptions,
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required String flavor,
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}) async {
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WidgetsFlutterBinding.ensureInitialized();
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// Pre-warm flutter_secure_storage. The first call triggers AndroidX
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// Security MasterKey generation (RSA in Keystore) — fast on hardware-backed
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// keystores but multi-second on emulator's software-emulated TEE. Kicking
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// it off here in parallel with Firebase init hides the latency behind the
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// splash instead of paying it on the user's first interaction.
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unawaited(TokenStorage().readRefreshToken());
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await Firebase.initializeApp(options: firebaseOptions);
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final messaging = FirebaseMessaging.instance;
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await messaging.requestPermission();
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runApp(const ProviderScope(child: App()));
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}
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void main() async {
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// Bare `flutter run` (no `-t lib/main_<flavor>.dart`) defaults to dev so
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// local development works out of the box. Build-flavor APKs use the
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// flavor-specific entrypoints instead.
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await bootstrap(
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firebaseOptions: DevFirebaseOptions.currentPlatform,
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flavor: 'dev',
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);
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}
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class App extends ConsumerStatefulWidget {
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const App({super.key});
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@override
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ConsumerState<App> createState() => _AppState();
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}
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class _AppState extends ConsumerState<App> with WidgetsBindingObserver {
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bool _fcmRegistered = false;
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bool _authProvidersPreloaded = false;
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// Tracks whether the OS has paused/detached this isolate. The
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// activeSessionProvider runs a 15s poll (see active_session_notifier.dart);
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// each tick fires the listener below, which would otherwise re-open the
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// chat WebSocket immediately after didChangeAppLifecycleState closed it
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// — defeating the WS→FCM fallback. We gate the reconnect on this flag so
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// the WS stays closed while the app is backgrounded, even as polling
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// continues.
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bool _appPaused = false;
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@override
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void initState() {
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super.initState();
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WidgetsBinding.instance.addObserver(this);
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// Phase 4: preload server-driven auth-provider gating once on cold start.
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// Cached via @Riverpod(keepAlive: true) — subsequent reads are instant.
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WidgetsBinding.instance.addPostFrameCallback((_) {
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if (_authProvidersPreloaded) return;
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_authProvidersPreloaded = true;
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ref.read(authProvidersProvider.future);
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});
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}
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@override
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void dispose() {
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WidgetsBinding.instance.removeObserver(this);
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super.dispose();
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}
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@override
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void didChangeAppLifecycleState(AppLifecycleState state) {
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// Background → close the chat WebSocket so backend `sendMessage` falls
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// back to FCM (chat.service.js:51 — `if (!delivered) sendPushNotification`).
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// Without this, Android keeps the TCP socket alive after the Dart
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// isolate is paused, so the backend believes the customer is online and
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// never fires the push — the user sees no alert until they reopen the
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// app. See flow_customer.mermaid.md §5 (chat room) and the
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// implementation note in main.dart's activeSession listener.
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//
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// Foreground → re-establish the WS for the current active session, if
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// any. activeSessionProvider's last cached snapshot drives the target
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// session id; the chat notifier's `connectIfNotConnected` is a no-op
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// when the same session is already wired up.
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final notifier = ref.read(chatProvider.notifier);
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if (state == AppLifecycleState.paused ||
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state == AppLifecycleState.detached) {
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_appPaused = true;
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if (notifier.connectedSessionId != null) {
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notifier.disconnect();
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}
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} else if (state == AppLifecycleState.resumed) {
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_appPaused = false;
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final snapshot = ref.read(activeSessionProvider).valueOrNull;
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final sessionId = snapshot?.sessionId;
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if (sessionId != null &&
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(snapshot?.hasSession ?? false) &&
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notifier.connectedSessionId != sessionId) {
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notifier.connectIfNotConnected(sessionId);
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}
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// If pairing is still in a waiting state on resume, the `paired` push
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// may have landed while we were backgrounded and the user came back
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// via the app icon (no tap → no _navigateFromMessage). Force a fresh
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// activeSession fetch so the listener below can advance the pairing
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// state from the server's truth.
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final pairingState = ref.read(pairingProvider);
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if (pairingState is PairingSearchingData ||
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pairingState is PairingTargetedWaitingData) {
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// ignore: discarded_futures
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ref.read(activeSessionProvider.notifier).refresh();
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}
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}
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}
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void _registerFcmToken() {
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if (_fcmRegistered) return;
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_fcmRegistered = true;
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Future(() async {
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try {
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final token = await FirebaseMessaging.instance.getToken();
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if (token != null) {
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await ref.read(apiClientProvider).post('/api/shared/device-token', data: {'token': token});
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}
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} catch (_) {
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_fcmRegistered = false;
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}
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});
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}
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@override
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Widget build(BuildContext context) {
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// FCM registration on auth.
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ref.listen(authProvider, (prev, next) {
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final data = next.valueOrNull;
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if (data is AuthAuthenticatedData || data is AuthAnonymousData) {
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_registerFcmToken();
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} else {
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// Logged out (or initial) — ensure the chat WS is closed.
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ref.read(chatProvider.notifier).disconnect();
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}
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});
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// Global chat WebSocket lifecycle: connect whenever the user has an
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// active session, regardless of which screen is mounted. The chat screen
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// only joins this connection — it doesn't own it. FCM remains the
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// background-only fallback.
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//
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// Gate on `_appPaused`: activeSessionProvider runs a 15s poll that fires
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// this listener on every tick. If we reconnect while the app is
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// backgrounded, we undo the disconnect that didChangeAppLifecycleState
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// just performed and the FCM fallback never triggers for messages that
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// arrive during background.
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ref.listen(activeSessionProvider, (prev, next) {
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final snapshot = next.valueOrNull;
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final notifier = ref.read(chatProvider.notifier);
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if (snapshot == null || !snapshot.hasSession) {
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if (notifier.connectedSessionId != null) {
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notifier.disconnect();
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}
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return;
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}
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if (_appPaused) return;
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final sessionId = snapshot.sessionId;
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// Recovery: if pairing is still in a waiting state (or stuck in
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// ALREADY_ACTIVE error from a stale in-flight session) but the server
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// already has us in an active session, the WS `paired` event was lost
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// (FCM fallback fired and the customer didn't tap, OR we missed it
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// mid-reconnect, OR the new chat-request was blocked by a pre-existing
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// session that the mitra has since accepted). Advance the pairing state
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// from the polled snapshot so the searching screen unsticks.
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if (sessionId != null) {
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final pairingState = ref.read(pairingProvider);
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if (pairingState is PairingSearchingData ||
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pairingState is PairingTargetedWaitingData ||
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pairingState is PairingErrorData) {
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// ignore: discarded_futures
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ref.read(pairingProvider.notifier).applyPairedFromPush(
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sessionId: sessionId,
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mitraName: snapshot.mitraName,
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);
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}
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}
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if (sessionId != null && notifier.connectedSessionId != sessionId) {
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notifier.connectIfNotConnected(sessionId);
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}
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});
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final router = ref.watch(routerProvider);
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NotificationService.initialize(
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router,
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onDataMessage: (data) {
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// FCM `paired` arrived (likely because the backend's WS push
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// couldn't find the customer's socket). Advance the pairing
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// notifier so the searching screen navigates without requiring
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// the user to tap the notification.
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if (data['type'] == 'paired') {
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final sessionId = data['session_id'] as String?;
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if (sessionId == null) return;
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final mitraName =
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(data['mitra_display_name'] as String?) ?? 'Bestie';
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// ignore: discarded_futures
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ref.read(pairingProvider.notifier).applyPairedFromPush(
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sessionId: sessionId,
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mitraName: mitraName,
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);
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}
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},
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);
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return MaterialApp.router(
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title: 'Halo Bestie',
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theme: haloThemeData(),
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routerConfig: router,
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);
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}
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}
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