Phase 2 refinements: Firebase config, dev environment fixes, phase 3 requirement draft
- Integrated Firebase SDK in both Flutter apps (google-services, firebase_options) - Fixed auth flow, API client, and pairing/status blocs for dev environment - Added full Flutter project scaffolds (android, ios, web, etc.) - Added phase 3 chat engine requirement document - Added bugreport zip pattern to gitignore Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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client_app/windows/runner/utils.h
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client_app/windows/runner/utils.h
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#ifndef RUNNER_UTILS_H_
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#define RUNNER_UTILS_H_
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#include <string>
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#include <vector>
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// Creates a console for the process, and redirects stdout and stderr to
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// it for both the runner and the Flutter library.
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void CreateAndAttachConsole();
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// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
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// encoded in UTF-8. Returns an empty std::string on failure.
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std::string Utf8FromUtf16(const wchar_t* utf16_string);
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// Gets the command line arguments passed in as a std::vector<std::string>,
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// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
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std::vector<std::string> GetCommandLineArguments();
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#endif // RUNNER_UTILS_H_
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