Phase 2 refinements: Firebase config, dev environment fixes, phase 3 requirement draft
- Integrated Firebase SDK in both Flutter apps (google-services, firebase_options) - Fixed auth flow, API client, and pairing/status blocs for dev environment - Added full Flutter project scaffolds (android, ios, web, etc.) - Added phase 3 chat engine requirement document - Added bugreport zip pattern to gitignore Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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client_app/linux/runner/CMakeLists.txt
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26
client_app/linux/runner/CMakeLists.txt
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cmake_minimum_required(VERSION 3.13)
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project(runner LANGUAGES CXX)
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# Define the application target. To change its name, change BINARY_NAME in the
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# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
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# work.
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#
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# Any new source files that you add to the application should be added here.
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add_executable(${BINARY_NAME}
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"main.cc"
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"my_application.cc"
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"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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)
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# Apply the standard set of build settings. This can be removed for applications
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add preprocessor definitions for the application ID.
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add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
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# Add dependency libraries. Add any application-specific dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter)
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target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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