Phase 2 refinements: Firebase config, dev environment fixes, phase 3 requirement draft

- Integrated Firebase SDK in both Flutter apps (google-services, firebase_options)
- Fixed auth flow, API client, and pairing/status blocs for dev environment
- Added full Flutter project scaffolds (android, ios, web, etc.)
- Added phase 3 chat engine requirement document
- Added bugreport zip pattern to gitignore

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-07 19:16:34 +08:00
parent d668112edd
commit 844d7234e6
229 changed files with 10439 additions and 102 deletions

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cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the application ID.
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")