Phase 2 refinements: Firebase config, dev environment fixes, phase 3 requirement draft

- Integrated Firebase SDK in both Flutter apps (google-services, firebase_options)
- Fixed auth flow, API client, and pairing/status blocs for dev environment
- Added full Flutter project scaffolds (android, ios, web, etc.)
- Added phase 3 chat engine requirement document
- Added bugreport zip pattern to gitignore

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-07 19:16:34 +08:00
parent d668112edd
commit 844d7234e6
229 changed files with 10439 additions and 102 deletions

View File

@@ -1,3 +1,4 @@
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:go_router/go_router.dart';
import 'core/auth/auth_bloc.dart';
@@ -12,14 +13,33 @@ import 'features/chat/screens/bestie_found_screen.dart';
import 'features/chat/screens/no_bestie_screen.dart';
import 'features/chat/screens/session_active_screen.dart';
/// Converts a BLoC stream into a ChangeNotifier for GoRouter's refreshListenable.
class _BlocRefreshNotifier extends ChangeNotifier {
late final StreamSubscription _subscription;
_BlocRefreshNotifier(AuthBloc bloc) {
_subscription = bloc.stream.listen((_) => notifyListeners());
}
@override
void dispose() {
_subscription.cancel();
super.dispose();
}
}
GoRouter buildRouter(AuthBloc authBloc) {
return GoRouter(
initialLocation: '/welcome',
refreshListenable: _BlocRefreshNotifier(authBloc),
redirect: (context, state) {
final authState = authBloc.state;
final isAuthRoute = state.matchedLocation.startsWith('/auth') ||
state.matchedLocation == '/welcome';
// Don't redirect while loading — stay on current screen
if (authState is AuthLoading) return null;
if (authState is AuthAuthenticated || authState is AuthAnonymous) {
return isAuthRoute ? '/home' : null;
}